Star Dome Railway: I am developing a Star Dome Railway mobile game in my company

Chapter 218



Chapter 218

In the fictional battle, when the 5 enemies in front of you drop below half health, the Black Tower will trigger an additional attack.

Even this circling pursuit attack can be stacked, for example, if you hit 3 enemies to half health at once, you can trigger 3 additional attacks and 3 circles.

The environment where multiple enemies appear already makes up for the disadvantage of the generally low multiplier of intellectual characters, and the constantly refreshing enemy targets make the Black Tower take off directly!

When watching the video of the Black Tower using a combat skill with a circle to easily kill 5 small monsters at once, the audience felt shocked!

"Oh my god? Is it so scary for Black Tower to fight against Fictional Narrative?"

"It's fake, how come Black Tower fights faster than my Mirror Flow!"

"What kind of thinking is this? It's too outrageous!"

"She keeps spinning in circles and never stops!"

"Your Star Dome Railway is played wrong again and again!"

"I didn't practice Black Tower at all, what should I do now?"

Black Tower's outstanding performance in Fictional Narrative is surprising, and so is another character, Ji Zi.

As an intellectual destiny character, Ji Zi's damage and mechanism have always been criticized by players.

It requires the weakness on the field to be broken to stack 1 energy, and the additional attack condition that requires 3 energy to trigger is too harsh.

In the second half of the Fictional Narrative full of fire attribute weaknesses, a large number of squishy monsters also successfully solved Ji Zi's poison points.

Basically, it can achieve a cycle process of breaking the shield with a combat skill, and then triggering an additional attack after the charging is completed, and then breaking the shield again.

Of course, these two group-specific characters can also be placed in the same lane to let the opponent see what real cruelty is!

Jizi's additional attack can reduce the opponent's health, triggering the black tower's additional attack while reducing the enemy's toughness.

The combination of ice and fire moves directly defeated the boss Jeppard in the first half of the fictional narrative and directly scored 40,000 points!

This exaggerated scene also made the players stunned.

"Ah? This BOSS Jeppard can be defeated?"

"It's so scary! There are only four rounds, and you need to clear all the monsters in front before you can see the BOSS. This is too outrageous!"

"I only know now that this BOSS will lock the health if you don't kill all the monsters!"

"Ji Zi and Heita are taking off this time!"

"Protest! This mode is completely designed to force the wisdom and destiny!"

"Yes, this is a backstab for our Longdan Jingliu players!"

"Don't be embarrassing, your left hand and right hand will always play a role!"

"The destruction destiny that could hit 3 enemies before completely covered the wisdom. Why didn't you say that it forced the destruction?"

"Anyway, I think the design of this fictional narrative is quite good. I am already looking forward to whether there will be a specific single-sided hunting environment in the future!"

Because of the specific environment of fictional narrative, the reputation of many characters began to change.

The comprehensive value of some characters began to rise, which naturally led to a decrease in the versatility of some characters.

Although some players think that this mode is forcing intelligence, most players still think there is no problem.

After all, it is really boring to always fight a chaotic memory. Changing the idea and creating some new gameplay can also give more characters room to play.

After Gui Naifen followed the strategy to cultivate Ji Zi and Heita and successfully conquered the fictional narrative.

Next is the last heavyweight content of version 1.6.

Simulated universe [Gold and Machinery] DLC gameplay!

At this moment, the version has come to the second half, and the new gameplay of Gold and Machinery has also been thoroughly studied by players.

Compared with the previous universe locust plague, this time not only the intellectual destiny that increases the damage of the final move is added, but more importantly, the dice face effect is updated.

It is no longer bound to the destiny. Not only can you choose custom dice with different effects, but you can also add dice faces with different effects to it.

For example, [Piggy Bank Deduction], the passive effect is that defeating the piggy bank can obtain fragments and increase the damage of the final move.

Then you can add appropriate dice faces according to the passive to cooperate and defeat the piggy bank as much as possible to get rewards.

For example, [Beacon·Prey] can be moved to the nearest piggy bank area, and the reward for destroying the piggy bank will be doubled.

Such cooperation is also the greatest fun of this gold and mechanical gameplay. Players can develop various different playing methods according to the effect.

Among them, the most popular playing method is [Company Moment]!

People call it the company entrepreneurship flow!

The first is the passive effect of the dice face. When buying goods in the store, 30% of the universe fragments will be returned. For every 100 universe fragments consumed, our entire team will gain damage.

It can be said that the more you buy, the higher the value.

Then you need to buildWith some specific items.

For example, [The Price of Peace] that gets 150 cosmic fragments when entering the store, and [Genius Club Ordinary Gossip] that gets an extra 100% when obtaining cosmic fragments but cannot be blessed in battle.

The more items that can obtain cosmic fragments, such as [Split Gold Coins] and [Split Silver Coins], the better, but the core is still the above two items.

After that, it is the choice of dice faces. You need to choose dice faces related to the store, such as copying the area, directly converting to the store, entering the store area to obtain cosmic fragments, etc.

Of course, you can also replace some hunting dice faces that can jump grids according to the actual situation.

In short, after entering the level, the key point is to get more items and get the above two cores.

At the beginning, you will be given a gift to choose a item. In the first plane, you can go to the event area of ​​​​three choices more.

Because there is a special event [Kacha-Interstellar Peace Bank! (Part 2)], you can directly get two key items, [Genius Club Ordinary Gossip] and [Split Gold Coins].

In addition, these key items will also appear in the store of the Black Tower.

In general, the probability of brushing these key items is pretty good, and you can basically see them.

If you can get one, it's a small win, and if you get two, you'll take off. If you successfully get the gossip, then you will see what the meter is like!

I saw that I came to the trading area in the strategy video, opened the trading area and directly maxed it out without thinking, and bought all of them!

After spending 1,000 cosmic fragments, 600 cosmic fragments were returned, plus the 150 cosmic fragments given by entering the store, not to mention the effect of the dice.

I can't spend it all, I can't spend it all at all!

"Oh my god, is this thing so outrageous?"

"Screw Gumu: Oh no, there's a thief in the simulated universe!"

"I'm here to buy goods, right!"

"What's the zero-yuan purchase!"

"This play is so cool after it's formed! I just won a hand, and the boss directly got a 2000% finishing move bonus at the end!"


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